(not required, but will help with many of the issues that mods often cause)Īllows you to get achievements with mods enabled. Mod Configuration Menu (may be written as MCM) exe in order for mods depending on F4SE to work.)Īrmor and Weapon Keywords Community Resource (often abbreviated as AWKCR)īetter Armor and Weapon naming and sorting You will have to launch the game from the file location or through a shortcut to the. (Keep in mind that this is not a traditional mod, but an alternate game launcher. (Please install all of these to prevent errors from missing plugins) However, many mods in this list depend on one or multiple of the mods listed below:
There are plenty of guides out there that can show you how to do just that in much greater detail. Limited testing results were positive but will need further testing for balancing.This guide is NOT about how to install mods.
Patches for individual weapon mods may or may not be addressed in the future. (needs testing for balance.)Īny mod that alters the base weapon settings will cause conflicts. Rank 5 now adds a flat 25% chance of applying Paralyzing Palm to all melee based attacks. Rank 3 now removes VATS crit meter fill chance and gives the player a 45% chance to regain all AP on VATS Kills. Rank 2 now gives a 30% chance to return all AP on VATS kills. Grim Reaper’s Sprint – Rank 1 remains untouched at 15% chance to return all AP on VATS kills. Hopefully this will satisfy both requests to allow criticals outside of VATS as well as keeping the vanilla ability to use the VATS crit meter and banking of criticals.įour Leaf Clover – Instead of filling VATS critical meter, this perk will now give a blanket multiplier to critical hit chance at 2x for rank 1, 3x for rank 2, 4x for rank 3 and 5x for max rank. Rank 3 will allow the “Banking” of a single VATS critical. Weapons *should* crit outside of, and independently of VATS.Ĭritical Banker – After much thought and some user requests, Critical banker will now allow critical meter fill chance on hit (stolen from vanilla Four Leaf Clover perk). Sets individual critical chance and critical damage for each weapon using New Vegas stats pulled directly from the game. Removes VATS critical meter fill rate by setting it to ZERO *Without* the “Critical Banker” Perk. These changes may effect NPC’s as well as the player and could result in criticals being made on the Player Character! Allowing for Crits to be made outside of VATS and providing each weapon its own set of stats for crit chance. This is an attempt to bring back the previous method of weapon critical by removing the forced VATS critical and restoring the individual weapon critical hit chance and damage modifiers. TotalMeltdown’s – Weapon Critical Overhaul *You should never trust a 3rd party uploader*
If you see it on any other Mod site it was not authorized by me!